Artist at NVIDIA Corporation.
gioeleminigher@hotmail.com
CLIENTS

Nvidia Digital Twins Library
At Nvidia we've been creating a huge library of assets to simplify and speed up the creation process of making digital twins of factories or any environment that may require it. My role included both the creation of many assets and also helping the team in mantaining a quality and timeline standard by providing feedback and managing the project. Here is a small selection of assets I made for it.
Client
Nvidia
Role
3D Artist
Tools
3dsMax, Substance Painter, Omniverse









