contact@gioeleminigherart.com
CLIENTS

Nvidia Racer-RTX Demo
For NVIDIA's GeForce RTX 40 Series launch demo, I owned the creative and technical development of the RC cars, the hero interactive objects at the core of the demo. The brief demanded not just visual fidelity but mechanical accuracy too: every component had to behave and interact as it would in the physical world. I drove the asset from concept through final delivery, balancing real-time performance constraints with the level of realism required for a flagship GPU launch.
Client
Nvidia
Role
Lead 3D Artist - Hero Asset
Tools
3dsMax,Substance Painter, Omniverse









