Artist at NVIDIA Corporation.
gioeleminigher@hotmail.com
CLIENTS

Sharpa Robot Hand
Responsible of bringing to life this robotic hand model from Sharpa. Was provided a collision mesh that needed to be completely remade. End result needed to be used both for rendering and showcasing purposes and also for the engineering team to use for training for more accurate results.
Client
Nvidia x Sharpa
Role
Modeling, texturing, rendering and final delivery
Tools
3dsMax, Zbrush, Substance Painter, Omniverse







