Artist at NVIDIA Corporation.
gioeleminigher@hotmail.com
CLIENTS

Nvidia Robots Lineup
I had to create renders for various lineups of robotic companies partnering with Nvidia. These were used for various keynotes showcases. I received low quality collision meshes that had to be remade to meet the quality standards and be rendered in the most realistic way possible as they ended up being shown in real world-size on the screen on stage.
Client
Nvidia
Role
3D Artist
Tools
3dsMax, Zbrush, Substance Painter, Omniverse





